Part 3 Mighty bishop pair against the king Hello dear...
Hello dear readers,
In this article, we will go through another common defensive technique that is widely used, namely building a fortress. We will be looking at a specific kind of fortress that usually occurs in the middle game: one where the defending side controls a certain colour complex.
As a result of this fortress, the opposing side is not able to break through, since he can play only squares of one colour. In general, it’s usually important to have control over squares of both the colours for the side that’s trying for a win (or has an advantage in material, position etc.). Otherwise, the defending side simply uses the squares of colour not in their opponent’s controls, and keeps moving back on forth on these squares. The ultimate goal of the game is to checkmate the opposing king, and if the defending side’s king can find a group of squares where it will never be attacked, then the material advantage of the opponent becomes irrelevant.
This is precisely the reason why fortress is a common defensive theme in a lot of endgames.
In the next game, we will see the same concept of fortress (or controlling colour complexes) in action.
I hope this article was helpful for the readers in understanding fortresses as a defensive technique.
Solution for position from the previous article-
1…- Ng4! 2.Rxg4 – Bxg4 3. Nxd4 – Bg5 4. Nf5 – Bf6! (the point) -+ Janowski – Burn 1898 0-1